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Interview with Andrew Garroni: Bringing a New Naked City to Life

Andrew Garroni is a Los Angeles producer known for bringing bold stories to the screen. His career began with the cult classic Maniac, and he has spent the years since building films, thrillers, and new versions of well-known properties. Through Master Licensing and his work with Eureka Multimedia, Andrew Garroni has focused on finding classic stories that still have something to say today. His latest project is a new Naked City TV Series based on the 1948 film and the 138 original teleplays from the Golden Age show. 

Q: What drew you back to Naked City after so many years of new shows and new formats in television? 

Andrew Garroni: I went back to the original material and felt how real it still was. The writing was simple, direct, and focused on people who felt believable. You could see everyday life in the stories, and that gave the show a lot of staying power. When I realized how well those ideas could fit into today’s viewing habits, the project felt worth exploring again. It was not about nostalgia, but more about seeing a strong foundation that could support new stories without losing the things that made it special.

Q: You now have all 138 original teleplays. How does reading that much older material form your vision for the new series? 

Andrew Garroni: Going through the teleplays reminds me that good writing doesn’t age as much as people think. Many of the themes still show up in modern life. You see fear, hope, conflict, and small moments of connection. That helps guide our early decisions. We are not copying the old scripts, but we are learning from their structure and rhythm. It gives the new show a steady base to build from. It also helps the creative team stay grounded while we think ahead to what new stories can look like.

Q: How does your experience with cult films and early independent projects influence how you approach something this well-known? 

Andrew Garroni: Working on smaller films taught me how much can be done with focused character work and clear ideas. When I produced Maniac, we relied on commitment more than scale, and that mindset stayed with me. For Naked City, I bring that same respect for simple, strong storytelling. The name might be bigger, but the work is the same. You aim for honesty in the characters and a world that feels lived in. That approach makes the project feel fresh, even when the property has a long history.

Q: What does the partnership between Master Licensing and Eureka Multimedia allow you to do with this series?

Andrew Garroni: It gives us room to think long-term. With Master Licensing, I can visualize how a property grows over time. With Eureka Multimedia, I can think about how stories connect across platforms and how audiences might follow them. Together, these companies help form a clear path for development. It means we can take our time building something strong instead of rushing to keep up with whatever’s trending. That balance helps the project stay true to its roots while still reaching a bigger audience.

Q: What do you want viewers to feel when they watch this new version of Naked City for the first time? 

Andrew Garroni: I want them to feel like they are stepping into a world that has weight and history. The city should feel alive. The characters should feel like people they could meet in their own lives. If we can create that kind of connection, then the rest will follow. My hope is that both longtime fans and new viewers see something familiar and something new at the same time. I am so excited to bring this series forward—it’s a chance to honor a classic while inviting a new generation into the story. 

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